- Tatari horde tier list: Prioritize control, healing, Weak, and multi-lane coverage.
- Must-have roles: Pair healing and crowd control before adding extra damage.
- Core damage: Use Monkey King, Seal, Deer, Fox, or current Season 1 alternatives.
- Team rule: Avoid duplicating buffs that do not stack between both players.
- High-wave tip: Save damage reduction and emergency healing for late boss attacks.
Tatari Horde Tier List Overview
The Tatari horde tier list ranks units by their value in Horde Invasion, where teams must cover multiple lanes, control bosses, and survive escalating waves. The strongest picks are not always the units with the highest personal damage. Healing, Weak, Slow, Sleep, Knockback, and lane coverage often decide whether a formation reaches the final waves.
For Season 1 planning, use the horde meta guide as a reference for current roles and alternatives. Treat the rankings below as a team-building guide rather than a rigid order, because star level, upgrades, teammate choices, and available Tatari affect the result.
Video Highlights:
- Core picks for healing, crowd control, damage, and support.
- Why both players should coordinate their formation.
- How flexible movement helps clear dangerous bosses.
- When non-stacking buffs should be assigned to only one player.
Core Support
Cheer Spring supplies healing, defensive value, support attacks, and emergency protection. It is strongest when the team needs stability during late waves.
Control Core
Butterfly helps maintain control with crowd control effects and can cover separate lane groups when each player brings one.
MVP Damage
Monkey King combines multi-lane coverage, area damage, blocking utility, and sub-tank value, making it a reliable centerpiece.
| Tier Group | Recommended Use | Main Value |
|---|---|---|
| Must Pick | Coordinate between both players | Healing, control, survival |
| MVP | Build around when available | Multi-lane damage and utility |
| Important, One Only | Assign to one player | Powerful non-stacking buffs |
| Flex | Fill missing damage or control | Adaptation to the draft |
| Untested | Trial carefully | Results depend on upgrades |
Start with the roles your team lacks. Two damage dealers with no healing or control usually perform worse than a balanced formation with slightly lower personal DPS.
Core Tatari Rankings and Roles
The highest-value Horde formations combine damage with effects that slow, weaken, stun, sleep, or push enemies away. A unit earns a core position when it solves more than one problem without demanding too many upgrade resources.
| Role | Strong Picks | Why They Matter |
|---|---|---|
| Healer | Cheer Spring, Sunflower | Sustains lanes and protects the team during long waves |
| Control | Butterfly, Seal, Tideon, Deer | Slows, weakens, paralyzes, sleeps, or pushes enemies |
| Main DPS | Monkey King, Fox, Voltmare, Azurion | Clears lanes while contributing useful secondary effects |
| Defensive Support | Panda, Bat, Pig | Adds damage reduction, boosts, healing, or stun |
| Flex DPS | Ice Cat, Owl, Fire Cat, Thunder Cat | Combines damage with freeze, slow, Weak, or economy |
Must-pick and MVP choices
- Cheer Spring is a premier support because it combines healing, defensive boosts, support attacks, and emergency protection.
- Butterfly is valuable because crowd control delays boss actions and helps prevent enemies from reaching the back line.
- Monkey King covers multiple lanes and adds clones, area damage, and blocking value.
- Seal applies Weak from range and can create knockback opportunities, especially when paired with Butterfly.
- Deer provides piercing damage and paralysis, making it a strong control-DPS hybrid.
- Mantis can guard a lane, heal itself, and deal reliable damage when paired with a healer.
Important picks that should usually be limited to one
Panda, Tideon, Pig, and similar support units can provide excellent team buffs, but duplicating the same non-stacking effect wastes a slot. Assign one player to each major team buff, then use the other player’s slot for damage, control, or lane coverage.
Check each Tatari’s skill effects before entering Horde Invasion. If an attack, defense, damage reduction, or utility effect does not stack, only one teammate should bring that unit.
Best Horde Formation Setup
A strong formation begins with role coverage, then adapts to the random selection offered during the match. A practical deck can contain 15 Tatari, while the battle draft selects a smaller group for use. Prepare several answers instead of relying on one fixed lineup.
Build a Balanced Deck
Include at least one healer, one control unit, one primary DPS, and one defensive or utility option. Add flex units for missing damage or lane coverage.
Coordinate Duplicate Roles
Compare both players’ choices before locking in. Keep shared healing or control when it is useful, but avoid duplicate non-stacking buffs such as certain Panda or Tideon effects.
Upgrade One DPS and One Support
Early upgrades should normally establish a reliable damage source and a support effect. Fox, Monkey King, Seal, Panda, or another available core choice can fill these jobs.
Adjust Lanes During the Fight
Move Tatari toward a threatened lane, help your teammate finish a boss, and replace units that are close to defeat. Static placement wastes valuable coverage.
Prepare for Late Waves
Save damage reduction, emergency healing, knockback, and control for dangerous boss attacks. Water-area damage in later waves can punish teams that spend every defensive effect early.
| Formation Slot | Preferred Function | Example Choices |
|---|---|---|
| Slot 1 | Primary lane damage | Fox, Monkey King, Voltmare |
| Slot 2 | Long-range debuff | Seal, Fire Cat, Thornwisp |
| Slot 3 | Crowd control | Butterfly, Tideon, Owl |
| Slot 4 | Healing | Cheer Spring, Sunflower |
| Slot 5 | Defensive support | Panda, Bat, Pig |
| Slot 6 | Flex damage | Deer, Mantis, Ice Cat |
| Slot 7 | Emergency utility | Thunder Cat, Zenscarab, Armorjaw |
Before the match starts, confirm that your combined team has healing, boss control, multi-lane damage, and at least one answer to high area damage.
Season 1 Alternatives and Flex Picks
The current Season 1 environment rewards Tatari that perform two jobs at once. The web-based ranking highlights options such as Voltmare, Seaswirl, Azurion, Sonarbat, Thornwisp, Zenscarab, and Armorjaw as useful choices when your account lacks the preferred core lineup.
Use these alternatives according to the problem in front of you:
- Voltmare offers automatic chain targeting, which helps maintain damage without constant lane management.
- Seaswirl combines Water multipliers, Weak, and Knockback for damage with added survival value.
- Azurion gains value from Burn-related follow-up attacks and can compete for a Fire DPS slot.
- Waveflutter provides Sleep, which can interrupt dangerous waves without requiring a high investment level.
- Sonarbat adds area damage and team support, making it a practical specialist.
- Thornwisp focuses bosses through Poison and Bane effects and can function efficiently at moderate investment.
- Zenscarab helps pull or hold bosses in a kill zone while contributing damage.
- Armorjaw is a technical answer for Worm encounters because it combines pulling, Weak, Fragile, shielding, and Stun.
| Situation | Recommended Direction | Reason |
|---|---|---|
| Boss damage is too high | Seal, Seaswirl, Panda | Weak, Knockback, or damage reduction |
| Enemies reach the back line | Butterfly, Waveflutter, Owl | Sleep and other control effects |
| One lane collapses | Mantis, Monkey King, Voltmare | Lane coverage and flexible damage |
| Bosses group together | Tideon, Zenscarab, Armorjaw | Slow, pull, Fragile, or control |
| Fire damage is needed | Azurion, Fire Cat, Flarevix | Burn, Weak, or Fire-focused output |
| The team lacks economy | Thunder Cat | Additional currency support during the run |
Before Queueing:
- Confirm both players cover healing and crowd control
- Remove duplicate non-stacking buffs from the shared plan
- Prepare one primary DPS and one flex DPS
- Reserve defensive effects for late-wave boss attacks
- Review each Tatari skill before committing upgrades
A lower-ranked Tatari can outperform a higher-ranked option when it fixes the team’s missing role. Choose the unit that solves the current formation problem, not only the one with the best label.
Horde Invasion Tips and FAQ
High kill totals come from coordination as much as raw upgrades. Move units to support the lane with the most dangerous boss, open paths when enemies become crowded, and focus down bosses before several waves overlap.
A teammate who stays active can contribute more than a stronger but poorly coordinated roster. The best runs also use the board intelligently: let enemies approach when you need recovery time, then redirect damage to prevent a dangerous group from reaching the finish.
Q: What is the best starting core for this Tatari horde tier list?
Start with Cheer Spring for healing, Butterfly for control, and Monkey King or another strong multi-lane DPS. Add Seal, Deer, or Mantis when your team needs Weak, paralysis, or lane coverage.
Q: Should both players bring the same Tatari?
Only when the shared effect or role remains valuable. Healing and some control choices can be shared, but many attack, defense, damage reduction, and utility buffs do not stack.
Q: Are tanks required in Horde Invasion?
Tanks are optional rather than mandatory. Long-range damage and control can remove enemies before they arrive, but a tank may help when playing with a newer teammate or when your formation lacks frontline stability.
Q: Which upgrades should come first?
Secure one reliable DPS and one support effect first. After that, prioritize control, healing, and defensive tools based on the bosses and lanes that are causing the most trouble.
Build for coverage first, damage second, and personal preference third. A coordinated team with healing, control, Weak, and flexible lane movement is usually the safest path through later Horde waves.